Painter Official Magazine
12 issues in PDF | 331 Mb
Various brushes for Photoshop
104 ABR | 178 Mb
This set includes the following brushes: butterflies, letters, inscriptions, fog, stars, glitter, fingerprints, floral swirls, grunge scratches and brushes in retro style.
2 DVD | Autodesk Inc | English | 2.4 Gb
Rigging a character is an important and challenging part of the video game and VFX workflow. Sergio Mucino, accomplished video effects and games artist discusses how to use "layered rigging" to create both simple and advanced character rigs. The rig is the "user interface" to your character - it must be clear and precise to allow as much control as possible when animating your character.
The session begins by demonstrating technical character rigging workflow and introduces skeletal design for advanced skinning deformations. It continues with topics such as advanced controllers, wires, expressions, scripts and embedded procedural animation. It finishes with skinning and morphing of facial expressions, the use of proxy geometry, and muscle-based deformation system.